2021.09.25 13:35 drvval Career mode
I play on XBox and I would really like to see a career mode in MSFS2020 where I could start with some small aircraft like Savage Cub or maybe even a Cessna 152 and haul things or people to earn money, buy a small airstrip, a hangar, etc. Who’s with me?
submitted by drvval to flightsim [link] [comments]
2021.09.25 13:35 Jason_Badass My film and television group on Facebook
Hey ladies and gentlemen
For fans of entertainment on the big and small screen,
Please feel free to join my film and television group right here...
submitted by Jason_Badass to lonely [link] [comments]
2021.09.25 13:35 jaypee_z Went to see sunrise and this crab decided to steal the show
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2021.09.25 13:35 LBPsan 甘めのウサイナ by よりよし
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2021.09.25 13:34 almosthade Is my graphic card really this bad/old or am I doing something wrong?
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2021.09.25 13:34 prawnbiryani 💗☁🍦🌸🧁🤍🦩
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2021.09.25 13:34 VintageShun Dang this is beautiful.
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2021.09.25 13:34 TheFlyingDutchman001 Challenging lord to duel over lady
I'm currently on my first playthrough as a Swadian lord and am trying to marry Lady Anna, but her Guardian (Count Klargus in this case) says ''Count Stamar has been paying court to her'' and that ''he is a finer catch to her'' but I read something about challenging Count Stamar to a Duel, but how and when exactly?
submitted by TheFlyingDutchman001 to mountandblade [link] [comments]
2021.09.25 13:34 nayxox Beginner pole outfits for curvy women
Hi everyone! I've been doing pole for a few months now, and would really like to wear a cute pole bodysuit (I don't like having my tummy out). However I'm really struggling to find a brand in the UK that does bodysuits that have proper chest support. Does anyone have any brand/bodysuit recommendations?
submitted by nayxox to poledancing [link] [comments]
2021.09.25 13:34 gomiddle [XB1] H:be gatling plasma+p and others W:guns only (mainly looking for a aae gatling plasma)
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2021.09.25 13:34 adoboflakestash isigaw mo sa hangin
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2021.09.25 13:34 ImagineHavingAmogus holy shit
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2021.09.25 13:34 whatitsmemags Yet another survey
2021.09.25 13:34 No-Entertainment-627 Snagged last night
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2021.09.25 13:34 New-Consideration420 69% positive lol. 1 stars dropping in like rain. Wtf. Wrote 4 star genuine review. And no, my review doesnt doxx me
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2021.09.25 13:34 undue-influence Remember Ice Cube?
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2021.09.25 13:34 Rajajikiaayegibaraat Nia Sharma (new)
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2021.09.25 13:34 Whyamievenheresmh What is the acceptance rate like for commerce?
2021.09.25 13:34 Tomski_tomhe Flag of anarcho-bidenism that I made in 4 minutes
2021.09.25 13:34 Earth-Red The dissonance between Abbasid design and the current House of Wisdom
During and after the stress test, I've spent some time thinking about the Abbasid Dynasty and it's current design, and wanted to bring out some thoughts about how I found the House of Wisdom to pan out in relation to how the Abbasid Dynasty is being described and marketed by the devs:
"The Abbasid Dynasty is an adaptive civilization due to their ability to research unique upgrades at the House of Wisdom. These upgrades impact and alter core game elements and mechanics, providing a unique way to build your empire."
In essence, the Abbasid Dynasty is being portrayed as a versatile tech civ which focuses on unique, game altering technologies that offer concrete choices on how to age up. However, this was the exact opposite of how the stress test seemed to pan out. The stark differences between the usability and benefit of the different HoW segments for each age was pretty rigid, which left me strategic choices right up until I spent about a minute doing some preliminary calculations and finding that aside from deciding whether I wanted the military wing in age 3 or 4, there was very little choice that couldn't be summed down to calculating the return of investment from the rest of the technologies. My options were clear.
The House of Wisdom sections themselves, except for the military wing offering the cool aura tech for camel units, seemed to also be underwhelming in terms of their impact, especially as they've been marketed as impacting and altering core game elements and mechanics. In essence, when playing other factions and going through their tech trees, most landmarks seemed to offer significantly more impactful and core game altering elements, and many of the late game technologies other factions had seemed to dwarf the ones presented as the penultimate technology factions impactful late game power technologies. Also, considering the fact that just about all unique techs where in the House of Wisdom, the comparable number of unique techs (especially game altering ones) were not that much more in number than with the other civs, making the tech focus design of the Abbasids even more blurry and unnoticeable in actual game play. Ironically one of the most impacful tech there was the spearman tech in the base landmark.
What I'd do is move some of the technologies from the current House of Wisdom sections to the base landmark and add new, more pronounced technologies in their respective slots in the house of wisdom. This would both supplement the current design flavor with both a numerical and a qualitative increase, with there being more techs and better techs to research as the technology civ of the game. This would also allow the House of Wisdom to reflect what the intended and marketed design is, with less impactful technologies being baselined to the House of Wisdom and being replaced by "core game altering elements" as the devs would want.
As I am no expert and we're still away from launch I don't think trying to figure out an exhaustive list of changes would be productive, I'm going to give out some examples to start with. For instance, the military wings first technology, although good, doesn't really let you make any more pronounced military plays by choosing it in age II. Its camel speed tech is also quite underwhelming, considering it's supposed to be the tech powerhouse factions powerful lategame military technology. I'd baseline both techs, and add in new techs to their respective ages that feel proportionally powerful enough to make choosing that section on that age up as warranted and actually "providing a unique way to build you empire" through military means.
As another example I'd also baseline the technology cost tech, maybe rebalancing its cost to compensate at the same time. At the moment it's hard to get a reasonable return of investment on it on age II, seeing as just taking the economy wing will both yield you more resources with you needing to invest less at the same time. Add in something that would actually warrant it as a meaningful choice in age II, and along with the aforementioned military tech changes, we could actually have more choices to make that would "impact and alter core game elements."
What do you guys think?
submitted by Earth-Red to aoe4 [link] [comments]
2021.09.25 13:34 danielofpeace Daniel Keane - MY COVID SUMMER
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2021.09.25 13:34 CooperNicus08 Cannot Sync current watch face
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2021.09.25 13:34 indecisivechad In need of resources on qualitative studies conducted on the topic of ASPD tendencies' association with authority figures in particular.
I have chosen this topic out of curiosity for a little project, and while I can find some articles here and there which aren't paywalled, they aren't doing a good job necessarily at explaining the background of the association between the mentioned factors. Rest of it is just some garbage pseudoscience printed by journos.
Is there any book, essay or paper which you can suggest me to go through, which would help me review this topic qualitatively.
Thanks in advance.
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2021.09.25 13:34 trueworldnews AG says assessment of the 2019/20 Household Income and Expenditure Survey done by the Opposition is purely on ethnicity while Radrodro tells Govt to consult the statisticians if they want to understand statistics [/u/Open-Collar]
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2021.09.25 13:34 GABESTFY How to move on with your favorite colonist
I've had this colonist that has been with me since day 1, now that his journey is over after hundreds of hours of gameplay, i've decided to start with a new story of different characters, granted i put him in the base for an entire year to help them out but after a year has passed i release to the world, but now that he left i felt kinda empty, how do i fill this void in my soul i really miss the guy.
submitted by GABESTFY to RimWorld [link] [comments]